I'll tell you about a few modes I've played. Some have custom maps, while others are on old favourites like de_dust. All they really have in common is those monster models.
It's such a weird load of things to see in CS that you might want to download it out of curiosity.ĬS is at the bottom of all this-its movement, weapons, and buying run through them all (that I've seen, at least)-but the modes feel quite different to each other. It's a big collection of PvE and PvP modes for CS with everything from zombie wave survival to one like Enemy Territory's vehicle escort, only the vehicle is transporting a giant mutant you can free. It feels like a cover-disc collection of mods passed through a portal from a world where Valve released source code for Counter-Strike, not Half-Life, so CS became the base for loads of odd mods. A zombified free-to-play version of dear old CS 1.6 made by not-Valve always would be but gosh, this video game! I've inadvertently played a good five hours since Nexon launched it into open beta on Tuesday. Counter-Strike Nexon: Zombies is a weird thing.